Apoorva.Gameplay Programmer
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Engineering Portfolio

Projects & TechnicalExperiments.

A collection of gameplay systems, Unity prototypes, and interactive experiences focused on practical engineering challenges.

All Projects

5 Projects
Grid-Based Builder System project preview

Gameplay Systems Programmer

Grid-Based Builder System

A Unity prototype exploring grid placement, multi-tile building logic, rotation-aware footprints, and data-driven architecture for builder-style gameplay systems.

UnityC#Grid SystemsScriptableObjects
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Global Game Jam 2025 - Bubbleton project preview

Gameplay Programmer

Global Game Jam 2025 - Bubbleton

A color-sequence interaction game built during Global Game Jam 2025, featuring UI systems, countdown flow, and child-friendly gameplay feedback.

UnityC#UI SystemsGameplay LoopGame Jam
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AI NPC Experiments project preview

Gameplay / AI Programmer

AI NPC Experiments

A Unity 6 runtime integration connecting Conversational AI, real-time NPC embodiment, WebRTC audio, and autonomous gameplay actions.

Unity 6C#WebRTCLiveKitNPC Systems
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VR Desert Experience — Soldier's Perspective project preview

Programmer

VR Desert Experience — Soldier's Perspective

An immersive virtual reality environment created for an AIT sand-model presentation, helping communicate a remote desert landscape from a soldier's perspective.

UnityVirtual RealityEnvironment PresentationAIT Sand Model
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ChildGame project preview

Gameplay Programmer

ChildGame

A 2D educational coloring, tracing, and drawing game for preschool and early-learning audiences, built around touch interaction and guided creative play.

UnityC#ScriptableObjectsRenderTexturesMulti-touch
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Apoorva.

Unity Gameplay Programmer building responsive gameplay systems, interactive tools, and AI-powered experiences.

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